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Draining makes little sense in the situation of hardware overrun, as the hardware will have consumed all its available samples. Additionally, draining whilst the stream is paused would presumably get stuck as no data is being consumed on the DSP side. Signed-off-by: Charles Keepax <ckeepax@opensource.cirrus.com> Acked-by: Vinod Koul <vkoul@kernel.org> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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