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In the replay_one_buffer() log tree walk callback we return errors to the log tree walk caller and then the caller aborts the transaction, if we have one, or turns the fs into error state if we don't have one. While this reduces code it makes it harder to figure out where exactly an error came from. So add the transaction aborts after every failure inside the replay_one_buffer() callback and the functions it calls, making it as fine grained as possible, so that it helps figuring out why failures happen. Reviewed-by: Boris Burkov <boris@bur.io> Reviewed-by: Qu Wenruo <wqu@suse.com> Signed-off-by: Filipe Manana <fdmanana@suse.com> Signed-off-by: David Sterba <dsterba@suse.com>
221 KiB
221 KiB