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The reset path wants to initialize the clock control register regardless of the DYNAMIC_FREQUENCY_SCALING feature, so don't call clock update, but explicitly load the register. Also disabling of the debug registers is moved into the reset function, so we always get to the same state after a GPU reset. This means the clock update function should not touch the bits already set in the clock control register, but instead only update the scaling bits. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
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Linux kernel ============ This file was moved to Documentation/admin-guide/README.rst Please notice that there are several guides for kernel developers and users. These guides can be rendered in a number of formats, like HTML and PDF. In order to build the documentation, use ``make htmldocs`` or ``make pdfdocs``. There are various text files in the Documentation/ subdirectory, several of them using the Restructured Text markup notation. See Documentation/00-INDEX for a list of what is contained in each file. Please read the Documentation/process/changes.rst file, as it contains the requirements for building and running the kernel, and information about the problems which may result by upgrading your kernel.
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