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sched_ext: Fix SCX_KICK_WAIT to work reliably
SCX_KICK_WAIT is used to synchronously wait for the target CPU to complete a reschedule and can be used to implement operations like core scheduling. This used to be implemented by scx_next_task_picked() incrementing pnt_seq, which was always called when a CPU picks the next task to run, allowing SCX_KICK_WAIT to reliably wait for the target CPU to enter the scheduler and pick the next task. However, commitb999e365c2("sched_ext: Replace scx_next_task_picked() with switch_class()") replaced scx_next_task_picked() with the switch_class() callback, which is only called when switching between sched classes. This broke SCX_KICK_WAIT because pnt_seq would no longer be reliably incremented unless the previous task was SCX and the next task was not. This fix leverages commit4c95380701("sched/ext: Fold balance_scx() into pick_task_scx()") which refactored the pick path making put_prev_task_scx() the natural place to track task switches for SCX_KICK_WAIT. The fix moves pnt_seq increment to put_prev_task_scx() and also increments it in pick_task_scx() to handle cases where the same task is re-selected, whether by BPF scheduler decision or slice refill. The semantics: If the current task on the target CPU is SCX, SCX_KICK_WAIT waits until the CPU enters the scheduling path. This provides sufficient guarantee for use cases like core scheduling while keeping the operation self-contained within SCX. v2: - Also increment pnt_seq in pick_task_scx() to handle same-task re-selection (Andrea Righi). - Use smp_cond_load_acquire() for the busy-wait loop for better architecture optimization (Peter Zijlstra). Reported-by: Wen-Fang Liu <liuwenfang@honor.com> Link: http://lkml.kernel.org/r/228ebd9e6ed3437996dffe15735a9caa@honor.com Cc: Peter Zijlstra <peterz@infradead.org> Reviewed-by: Andrea Righi <arighi@nvidia.com> Signed-off-by: Tejun Heo <tj@kernel.org>
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@@ -2260,12 +2260,6 @@ static void switch_class(struct rq *rq, struct task_struct *next)
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struct scx_sched *sch = scx_root;
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const struct sched_class *next_class = next->sched_class;
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/*
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* Pairs with the smp_load_acquire() issued by a CPU in
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* kick_cpus_irq_workfn() who is waiting for this CPU to perform a
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* resched.
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*/
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smp_store_release(&rq->scx.pnt_seq, rq->scx.pnt_seq + 1);
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if (!(sch->ops.flags & SCX_OPS_HAS_CPU_PREEMPT))
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return;
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@@ -2305,6 +2299,10 @@ static void put_prev_task_scx(struct rq *rq, struct task_struct *p,
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struct task_struct *next)
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{
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struct scx_sched *sch = scx_root;
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/* see kick_cpus_irq_workfn() */
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smp_store_release(&rq->scx.pnt_seq, rq->scx.pnt_seq + 1);
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update_curr_scx(rq);
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/* see dequeue_task_scx() on why we skip when !QUEUED */
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@@ -2358,6 +2356,9 @@ do_pick_task_scx(struct rq *rq, struct rq_flags *rf, bool force_scx)
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bool keep_prev, kick_idle = false;
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struct task_struct *p;
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/* see kick_cpus_irq_workfn() */
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smp_store_release(&rq->scx.pnt_seq, rq->scx.pnt_seq + 1);
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rq_modified_clear(rq);
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rq_unpin_lock(rq, rf);
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@@ -5144,8 +5145,12 @@ static bool kick_one_cpu(s32 cpu, struct rq *this_rq, unsigned long *pseqs)
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}
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if (cpumask_test_cpu(cpu, this_scx->cpus_to_wait)) {
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pseqs[cpu] = rq->scx.pnt_seq;
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should_wait = true;
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if (cur_class == &ext_sched_class) {
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pseqs[cpu] = rq->scx.pnt_seq;
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should_wait = true;
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} else {
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cpumask_clear_cpu(cpu, this_scx->cpus_to_wait);
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}
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}
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resched_curr(rq);
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@@ -5206,18 +5211,19 @@ static void kick_cpus_irq_workfn(struct irq_work *irq_work)
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for_each_cpu(cpu, this_scx->cpus_to_wait) {
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unsigned long *wait_pnt_seq = &cpu_rq(cpu)->scx.pnt_seq;
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if (cpu != cpu_of(this_rq)) {
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/*
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* Pairs with smp_store_release() issued by this CPU in
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* switch_class() on the resched path.
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*
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* We busy-wait here to guarantee that no other task can
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* be scheduled on our core before the target CPU has
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* entered the resched path.
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*/
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while (smp_load_acquire(wait_pnt_seq) == pseqs[cpu])
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cpu_relax();
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}
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/*
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* Busy-wait until the task running at the time of kicking is no
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* longer running. This can be used to implement e.g. core
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* scheduling.
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*
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* smp_cond_load_acquire() pairs with store_releases in
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* pick_task_scx() and put_prev_task_scx(). The former breaks
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* the wait if SCX's scheduling path is entered even if the same
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* task is picked subsequently. The latter is necessary to break
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* the wait when $cpu is taken by a higher sched class.
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*/
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if (cpu != cpu_of(this_rq))
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smp_cond_load_acquire(wait_pnt_seq, VAL != pseqs[cpu]);
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cpumask_clear_cpu(cpu, this_scx->cpus_to_wait);
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}
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@@ -997,8 +997,10 @@ enum scx_kick_flags {
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SCX_KICK_PREEMPT = 1LLU << 1,
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/*
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* Wait for the CPU to be rescheduled. The scx_bpf_kick_cpu() call will
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* return after the target CPU finishes picking the next task.
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* The scx_bpf_kick_cpu() call will return after the current SCX task of
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* the target CPU switches out. This can be used to implement e.g. core
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* scheduling. This has no effect if the current task on the target CPU
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* is not on SCX.
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*/
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SCX_KICK_WAIT = 1LLU << 2,
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};
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