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Pull trivial tree update from Jiri Kosina: "Usual stuff: documentation updates, printk() fixes, etc" * 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jikos/trivial: (24 commits) intel_ips: fix a type in error message cpufreq: cpufreq-dt: Move newline to end of error message ps3rom: fix error return code treewide: fix typo in printk and Kconfig ARM: dts: bcm63138: change "interupts" to "interrupts" Replace mentions of "list_struct" to "list_head" kernel: trace: fix printk message scsi: mpt2sas: fix ioctl in comment zbud, zswap: change module author email clocksource: Fix 'clcoksource' typo in comment arm: fix wording of "Crotex" in CONFIG_ARCH_EXYNOS3 help gpio: msm-v1: make boolean argument more obvious usb: Fix typo in usb-serial-simple.c PCI: Fix comment typo 'COMFIG_PM_OPS' powerpc: Fix comment typo 'CONIFG_8xx' powerpc: Fix comment typos 'CONFiG_ALTIVEC' clk: st: Spelling s/stucture/structure/ isci: Spelling s/stucture/structure/ usb: gadget: zero: Spelling s/infrastucture/infrastructure/ treewide: Fix company name in module descriptions ...
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* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
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The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html