mirror of
https://github.com/torvalds/linux.git
synced 2025-12-07 20:06:24 +00:00
The calculation of "num_shader_engines" has a precedence bug because the right shift happens before the mask, but this variable is never used so we can just delete it. Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>