There was a quirk added to add a workaround for a Sapphire
RX 5600 XT Pulse that didn't allow BAR resizing. However,
the quirk caused a regression with runtime pm on Dell laptops
using those chips, rather than narrowing the scope of the
resizing quirk, add a quirk to prevent amdgpu from resizing
the BAR on those Dell platforms unless runtime pm is disabled.
v2: update commit message, add runpm check
Closes: https://gitlab.freedesktop.org/drm/amd/-/issues/1707
Fixes: 907830b0fc ("PCI: Add a REBAR size quirk for Sapphire RX 5600 XT Pulse")
Reviewed-by: Lijo Lazar <lijo.lazar@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 5235053f44)
Cc: stable@vger.kernel.org
In function psp_init_cap_microcode(), it should bail out when failed to
load firmware, otherwise it may cause invalid memory access.
Fixes: 07dbfc6b10 ("drm/amd: Use `amdgpu_ucode_*` helpers for PSP")
Reviewed-by: Lijo Lazar <lijo.lazar@amd.com>
Signed-off-by: Jiang Liu <gerry@linux.alibaba.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Vulkan can't support DCC and Z/S compression on GFX12 without
WRITE_COMPRESS_DISABLE in this commit or a completely different DCC
interface.
AMDGPU_TILING_GFX12_SCANOUT is added because it's already used by userspace.
Cc: stable@vger.kernel.org # 6.12.x
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
MES internal will check CP_MES_MSCRATCH_LO/HI register to set scratch
data location during ucode start, driver side need to start the MES
one by one with different setting for each pipe
Signed-off-by: Shaoyun Liu <shaoyun.liu@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Effectively amdgpu.gttsize gets set to ~1/2 of RAM, but that's controlled
by what the TTM page limit is set to. Clarify the kdoc.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Mario Limonciello <mario.limonciello@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If the parent is NULL, adev->pdev is used to retrieve the PCIe speed and
width, ensuring that the function can still determine these
capabilities from the device itself.
Fixes the below:
drivers/gpu/drm/amd/amdgpu/amdgpu_device.c:6193 amdgpu_device_gpu_bandwidth()
error: we previously assumed 'parent' could be null (see line 6180)
drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
6170 static void amdgpu_device_gpu_bandwidth(struct amdgpu_device *adev,
6171 enum pci_bus_speed *speed,
6172 enum pcie_link_width *width)
6173 {
6174 struct pci_dev *parent = adev->pdev;
6175
6176 if (!speed || !width)
6177 return;
6178
6179 parent = pci_upstream_bridge(parent);
6180 if (parent && parent->vendor == PCI_VENDOR_ID_ATI) {
^^^^^^
If parent is NULL
6181 /* use the upstream/downstream switches internal to dGPU */
6182 *speed = pcie_get_speed_cap(parent);
6183 *width = pcie_get_width_cap(parent);
6184 while ((parent = pci_upstream_bridge(parent))) {
6185 if (parent->vendor == PCI_VENDOR_ID_ATI) {
6186 /* use the upstream/downstream switches internal to dGPU */
6187 *speed = pcie_get_speed_cap(parent);
6188 *width = pcie_get_width_cap(parent);
6189 }
6190 }
6191 } else {
6192 /* use the device itself */
--> 6193 *speed = pcie_get_speed_cap(parent);
^^^^^^ Then we are toasted here.
6194 *width = pcie_get_width_cap(parent);
6195 }
6196 }
Fixes: 757e8b951c ("drm/amdgpu: cache gpu pcie link width")
Cc: Christian König <christian.koenig@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Reported-by: Dan Carpenter <dan.carpenter@linaro.org>
Signed-off-by: Srinivasan Shanmugam <srinivasan.shanmugam@amd.com>
Suggested-by: Lijo Lazar <lijo.lazar@amd.com>
Reviewed-by: Lijo Lazar <lijo.lazar@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
commit 26c95e838e ("drm/amdgpu: set the VM pointer to NULL in
amdgpu_job_prepare") set job->vm as NULL if there is no fence. It will
cause emit switch buffer be skippen if job->vm set as NULL.
Check job rather than vm could solve this problem.
Fixes: 26c95e838e ("drm/amdgpu: set the VM pointer to NULL in amdgpu_job_prepare")
Signed-off-by: Lin.Cao <lincao12@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
'add ip block' causes a confusion if the blocks are disabled later with
ip_block_mask. Instead change to 'detected' and also add device context.
Signed-off-by: Lijo Lazar <lijo.lazar@amd.com>
Reviewed-by: Asad Kamal <asad.kamal@amd.com>
Suggested-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Context empty interrupt is enabled for SDMA 4.4.2. Add a handler for
context empty interrupt so that it is disposed of fast, and not
propagated to KFD layer.
Signed-off-by: Lijo Lazar <lijo.lazar@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Suggested-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit enables the cleaner shader feature for GFX12.0 and GFX12.0.1
GPUs. The cleaner shader is important for clearing GPU resources such as
Local Data Share (LDS), Vector General Purpose Registers (VGPRs), and
Scalar General Purpose Registers (SGPRs) between workloads.
- This feature ensures that GPU resources are reset between workloads,
preventing data leaks and ensuring accurate computation.
By enabling the cleaner shader, this update enhances the security and
reliability of GPU operations on GFX12.0 hardware.
Cc: Christian König <christian.koenig@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Srinivasan Shanmugam <srinivasan.shanmugam@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We sometimes have people trying to use debugging options in production
environments.
Mark options only meant to be used for debugging as unsafe so that the
kernel is tainted when they are used.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Felix Kuehling <felix.kuehling@amd.com>
Acked-by: Simona Vetter <simona.vetter@ffwll.ch>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Enable the cleaner shader for GFX10.3.2/10.3.4/10.3.5 GPUs to provide
data isolation between GPU workloads. The cleaner shader is responsible
for clearing the Local Data Store (LDS), Vector General Purpose
Registers (VGPRs), and Scalar General Purpose Registers (SGPRs), which
helps prevent data leakage and ensures accurate computation results.
This update extends cleaner shader support to GFX10.3.2/10.3.4/10.3.5
GPUs, previously available for GFX10.3.0. It enhances security by
clearing GPU memory between processes and maintains a consistent GPU
state across KGD and KFD workloads.
Cc: Christian König <christian.koenig@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Srinivasan Shanmugam <srinivasan.shanmugam@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The adev->ip_blocks array is not indexed by AMD_IP_BLOCK_TYPE_xxx,
instead we should call amdgpu_device_ip_get_ip_block() to get the
corresponding IP block oject.
Fix some checkpatch issues (Alex)
Signed-off-by: Jiang Liu <gerry@linux.alibaba.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The RB bitmap width per SA may be 0x1 for some ASICs.
Use the actual bitmap of SA instead of 0x3 to determine
the active RB bitmap.
Signed-off-by: Tim Huang <tim.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The "mask" and "val" variables are type u64. The problem is that the
BIT() macros are type unsigned long which is just 32 bits on 32bit
systems.
It's unlikely that people will be using this driver on 32bit kernels
and even if they did we only use the lower AMDGPU_MAX_SDMA_INSTANCES (16)
bits. So this bug does not affect anything in real life.
Still, for correctness sake, u64 bit masks should use BIT_ULL().
Fixes: d2e3961ae3 ("drm/amdgpu: add amdgpu_sdma_sched_mask debugfs")
Signed-off-by: Dan Carpenter <dan.carpenter@linaro.org>
Reviewed-by: Mario Limonciello <mario.limonciello@amd.com>
Link: https://lore.kernel.org/r/d39a9325-87a4-4543-b6ec-1c61fca3a6fc@stanley.mountain
Signed-off-by: Mario Limonciello <mario.limonciello@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
container_of cannot return NULL, so it is unnecessary to check for
NULL after gem_to_amdgpu_bo, which is just a container_of call
Signed-off-by: Kent Russell <kent.russell@amd.com>
Reviewed-by: Felix Kuehling <felix.kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The driver can only request one time for the power safe mode instead of
polling and disabling the power feature each time prior to program the
GFX clock gating control registers. This update will reduce the latency
on the GFX clock gating entry.
Signed-off-by: Prike Liang <Prike.Liang@amd.com>
Reviewed-by: Lijo Lazar <lijo.lazar@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit adds the cleaner shader microcode for GFX10.3.0 GPUs. The
cleaner shader is a piece of GPU code that is used to clear or
initialize certain GPU resources, such as Local Data Share (LDS), Vector
General Purpose Registers (VGPRs), and Scalar General Purpose Registers
(SGPRs).
Clearing these resources is important for ensuring data isolation
between different workloads running on the GPU. Without the cleaner
shader, residual data from a previous workload could potentially be
accessed by a subsequent workload, leading to data leaks and incorrect
computation results.
The cleaner shader microcode is represented as an array of 32-bit words
(`gfx_10_3_0_cleaner_shader_hex`). This array is the binary
representation of the cleaner shader code, which is written in a
low-level GPU instruction set.
When the cleaner shader feature is enabled, the AMDGPU driver loads this
array into a specific location in the GPU memory. The GPU then reads
this memory location to fetch and execute the cleaner shader
instructions.
The cleaner shader is executed automatically by the GPU at the end of
each workload, before the next workload starts. This ensures that all
GPU resources are in a clean state before the start of each workload.
This addition is part of the cleaner shader feature implementation. The
cleaner shader feature helps resource utilization by cleaning up GPU
resources after they are used. It also enhances security and reliability
by preventing data leaks between workloads.
Cc: Christian König <christian.koenig@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Srinivasan Shanmugam <srinivasan.shanmugam@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It ensures that appropriate error codes are returned when an error
condition is detected
Fixes the below;
drivers/gpu/drm/amd/amdgpu/amdgpu_ras.c:2849 amdgpu_ras_add_bad_pages() warn: missing error code here? 'amdgpu_umc_pages_in_a_row()' failed.
drivers/gpu/drm/amd/amdgpu/amdgpu_ras.c:2884 amdgpu_ras_add_bad_pages() warn: missing error code here? 'amdgpu_ras_mca2pa()' failed.
v2: s/-EIO/-EINVAL, retained the use of -EINVAL from
amdgpu_umc_pages_in_a_row & and amdgpu_ras_mca2pa_by_idx, when the
RAS context is not initialized or the convert_ras_err_addr function is
unavailable. (Thomas)
V3: Returning 0 as the absence of eh_data is acceptable. (Tao)
Fixes: a8d133e625 ("drm/amdgpu: parse legacy RAS bad page mixed with new data in various NPS modes")
Reported-by: Dan Carpenter <dan.carpenter@linaro.org>
Cc: YiPeng Chai <yipeng.chai@amd.com>
Cc: Tao Zhou <tao.zhou1@amd.com>
Cc: Hawking Zhang <Hawking.Zhang@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Srinivasan Shanmugam <srinivasan.shanmugam@amd.com>
Reviewed-by: Tao Zhou <tao.zhou1@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Users might switch to ROCM build does not include MEC SJT FW and driver
needs to consider this case.w
Signed-off-by: yfeng1 <yfeng1@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Before, every time fdinfo is queried we try to lock all the BOs in the
VM and calculate memory usage from scratch. This works okay if the
fdinfo is rarely read and the VMs don't have a ton of BOs. If either of
these conditions is not true, we get a massive performance hit.
In this new revision, we track the BOs as they change states. This way
when the fdinfo is queried we only need to take the status lock and copy
out the usage stats with minimal impact to the runtime performance. With
this new approach however, we would no longer be able to track active
buffers.
Signed-off-by: Yunxiang Li <Yunxiang.Li@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241219151411.1150-6-Yunxiang.Li@amd.com
Signed-off-by: Christian König <christian.koenig@amd.com>